Game Master Experience
I have been running ttrpgs for well over a decade now. From the start I have been the "forever GM" and I seriously love it. I am fortunate enough to have a gaming group with dedicated players and we have done several long form campaigns together. On the side I have run several other campaigns, one shots and shorter sessions for both people I know and strangers in a semi-professional role for a local game store.
Most of the games have been D&D 5e but I have also run games in Cyberpunk RED, Coriolis The Great Dark, Draw Steel, Daggerheart and Discworld. My shelf of games will always be larger than the time I have to run them all.
Over the years, these are the major campaigns1 I have run where I have done all of the worldbuilding, NPC creation, quest design and game mastering:
Wanderberg
The lingering frost never thawed and now the world is covered in ice and snow. Wanderberg is all that remain of civilization, walking its way through the white wastes looking for the recourses it needs to survive. When we meet our heroes they are about to embark on an expedition that will change life in Wanderberg forever.
- Duration: Current campaign (from early 2025 to now)
- System: Draw Steel
Oracle
A ragtag group of con artists, brawlers and smooth talkers double-cross a rigged fight to pay for a small Spelljammer and rush off into the pioneering star system Oracle. Their past catch up to them and they find themselves fighting against a cabal built by a god trapped within their star.
- Duration: 2.5 years (2023 - 2025)
- Sessions: 63
- System: D&D 5e, a homebrew Spelljammer setting
Anchored Isles
When the scholar Symon goes missing, his friends and family travel to the Anchored Isles to find him. There they get tangled with The Cult of The Deep, who use the residents of the isles as tools for their domestication of a god. The party travel to a misty shadowed mirror of their reality to release Symon from his possession and stop the Cult from releasing something far more powerful than they intend.
- Duration: 1.5 years (2020 - 2021)
- Sessions: 27
- System: D&D 5e
The Blood Storm
A vengeful demigod had brought his army of demons and undead upon the land of Dimuun. It will surely end in the destruction of the world. But as the storm builds and eats more and more, a small group of adventurers build their power, find the demigods weakness and fight back!
- Duration: 4 years (2019 - 2023)
- Sessions: 64
- System: D&D 5e
The ones that actually got concluded, damn you time and scheduling conflicts!↩